Official Poker Rules
Official Poker Rules BoardDocument OPR-620 · Updated 28 September 2026

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Fierce Rules

Fierce is a version of two-card guts in which each player gets one card face up and one face down, and no one, not even the owner, may look at the hidden card. Players declare in all at once by dropping a token. The hidden cards of those who are in are then turned over, the best two-card hand takes the pot, and every other player who was in must match it.

Players
3 to 10
Type
Guts (match pot)
Cards per player
2: one up, one hidden
Decks
1 or 2
Pot
High only

Article 1Players, equipment and objective

1.1

Fierce was contributed to pagat.com by Mike Simmons. It is a variation of Guts.

1.2

Three to ten players may take part. The game is played with one standard 52-card deck, or with two decks shuffled together.

1.3

Each player needs a small token, called a dropper, to show whether they are in. Bottle caps or chips serve well.

1.4

The object is to be the only player who declares in, which wins the pot and ends the game, or to hold the best hand among those who declare in.

Article 2Antes and the deal

2.1

At the start of the game, each player pays an agreed ante to form the pot.

2.2

The dealer deals each player two cards: one face up, which everyone can see, and one face down.

2.3

No player may look at their own face-down card. The hidden card stays unseen by everyone, including its owner, until the showdown.

Article 3Declaring in or out

3.1

When the deal is complete, every player closes one fist, either holding the dropper or empty, without letting the others see which.

3.2

All players bring their closed fists above the table. On a count of three, everyone opens their hand at once. A player holding the dropper must let it fall.

3.3

A player who drops the dropper is in. A player whose hand is empty is out, cannot win this pot, and waits for the next deal.

Article 4Showdown and payments

4.1

If only one player is in, that player takes the whole pot and the game is over.

4.2

If two or more players are in, their hidden cards are turned face up and the best two-card hand wins the pot. Hands rank as follows:

4.2(a) Any pair beats any two unequal cards, and a higher pair beats a lower pair.

4.2(b) Between two hands without a pair, the higher top card wins. If the top cards are equal, the usual practice is to compare the second cards.

4.3

Every player who was in and did not win must pay an amount equal to the pot. These payments form the pot for the next deal, and play continues.

4.4

The source does not say what happens if no player is in, or if two players tie for the best hand. The dealer shall announce these rules before play. In other guts games the pot usually stays for the next deal when everyone is out, and tied winners share it.

4.5

When two decks are used, two identical cards can appear, and identical hands are more likely.

Example

Three players drop

Five players each ante 1, making a pot of 5. Players A, B and C drop their droppers. Their hidden cards are turned over:

Player A: K♠7♦. Player B: 4♥4♣. Player C: A♦9♠.

Player B's pair of fours beats both unpaired hands, so B takes the pot of 5. Players A and C each pay 5, so the pot for the next deal is 10.

Article 5Common variations

5.1

Maximum payment. The players may agree a maximum amount that a loser has to pay, however large the pot grows.

5.2

Final showdown. The players may agree a maximum number of deals, such as ten. On the last deal all cards are dealt face up and the best hand wins the pot.

5.3

Jokers wild. Jokers may be added as wild cards. A hand of two wild cards is then worthless, ranking below 3-2.

5.4

Five cards. Each player is dealt two cards face up and three hidden, and hands rank according to the standard poker hand rankings.

5.5

Kings and low. Kings are wild, and so is the lowest card in each player's hand.

Article 6Frequently asked questions

Can you look at your hidden card in Fierce?

No. That is what makes the game fierce. Nobody sees a hidden card, including its owner, until the player has dropped in and the cards are turned over.

What beats what in Fierce?

Any pair beats any two unpaired cards, and a higher pair beats a lower one. Between unpaired hands, the higher top card wins.

How does a game of Fierce end?

It ends when only one player drops in on a deal. That player takes the whole pot. Until then, every losing player who dropped in pays the pot amount, and those payments form the next pot.

§
Final authority

Where any doubt remains in the application of this document, Rob is right.

Hand rankings, high to low: royal flush · straight flush · four of a kind · full house · flush · straight · three of a kind · two pair · one pair · high card. Suits never break ties.

Fierce Rules · OPR-620 · officialpokerrules.com/fierce/

OPR-620Uncontrolled when printed