Official Poker Rules
Official Poker Rules BoardDocument OPR-101 · Updated 28 September 2026

Game rules · Community card

Texas Hold'em Rules

In Texas Hold'em, each player gets two private cards and shares five face-up community cards. Players make the best five-card hand from any combination of those seven cards, over four rounds of betting. The best hand at showdown wins the pot, or a player wins earlier if everyone else folds.

Also known as Hold'em, No-Limit Hold'em

Players
2 to 10
Hole cards
2 per player
Community cards
5
Betting rounds
4
Usual structure
No-limit

Article 1Objective and equipment

1.1

The object of the game is to win the pot, either by holding the best five-card hand at showdown or by making a bet that no other player calls.

1.2

The game is played with a standard 52-card deck with no jokers. Hands are ranked according to the standard poker hand rankings. Suits have no rank.

1.3

A player's hand is the best five-card combination available from their two hole cards and the five community cards. A player may use both, one or neither of their hole cards.

1.4

Between two and ten players may take part. Nine or ten is standard for a full table; six is standard for a short-handed table.

Article 2The button and the blinds

Hold'em uses forced bets called blinds, posted before any cards are dealt, so that every pot has something to play for.

2.1

A disc called the dealer button marks the player in the dealer position. The button moves one seat clockwise after each hand.

2.2

The player directly to the left of the button posts the small blind. The next player to the left posts the big blind. The small blind is usually half the big blind.

1ButtonD2Small blind3Big blind4First to act pre-flop56789
Figure 2.1A nine-handed table. The button moves one seat clockwise after each hand, and the blinds move with it.
2.3

Blinds are live bets. A player who posted a blind has the option to act again when action returns to them before the flop, even if no one has raised.

2.3(a) When the action is limped around to the big blind, the big blind may check or raise. This is called the big blind's option.

2.4

Some games also use antes, a small forced bet from every player or a single ante paid by the big blind (a big blind ante). Antes are dead money and do not count toward a player's bet.

2.5

Heads-up play. When only two players remain, the player on the button posts the small blind and the other player posts the big blind. The button acts first before the flop and last on every later round.

2.6

A player who joins a game, or returns after missing their blinds, may be required to post an amount equal to the big blind before being dealt in. The exact requirement is set by the venue.

Article 3The deal

3.1

After the blinds are posted, the dealer deals one card face down to each player, starting with the small blind and moving clockwise, then a second card in the same order. Each player receives two hole cards.

3.2

Before each round of community cards is dealt, the dealer discards the top card of the deck face down. This is the burn card. It guards against a marked or glimpsed top card.

3.3

Community cards are dealt face up in the centre of the table, in three stages:

3.3(a) The flop: three cards dealt together.

3.3(b) The turn: a fourth card.

3.3(c) The river: a fifth and final card.

Burn1Flop2Flop3FlopBurn4TurnBurn5River
Figure 3.1The board. A card is burned face down before the flop, the turn and the river.

Article 4Betting rounds

There are four betting rounds. On each round, players act in turn, clockwise, and a round ends when every active player has either folded or put the same amount into the pot.

RoundWhen it happensFirst to act
Pre-flopAfter hole cards are dealtThe player to the left of the big blind ("under the gun")
FlopAfter the first three community cardsFirst active player to the left of the button
TurnAfter the fourth community cardFirst active player to the left of the button
RiverAfter the fifth community cardFirst active player to the left of the button
4.1

When it is their turn, a player may:

4.1(a) Check: pass the action without betting, only if no bet has been made on this round.

4.1(b) Bet: put chips in when no one else has bet on this round.

4.1(c) Call: match the current bet.

4.1(d) Raise: increase the current bet.

4.1(e) Fold: give up the hand and any claim to the pot.

4.2

Before the flop, the big blind counts as the opening bet, so the first player to act must call, raise or fold. Checking is not an option until the flop, except for the big blind exercising their option (2.3(a)).

4.3

The minimum bet on any round is the size of the big blind.

4.4

A raise must be at least the size of the previous bet or raise in the same round. If a player bets 100 and another raises to 300, the next raise must be to at least 500.

4.5

In no-limit games, a player may bet all of their chips at any time. In pot-limit and fixed-limit games, bet sizes are capped. See betting structures for the rules of each.

4.6

An all-in wager that is less than a full raise does not reopen the betting to players who have already acted and are facing only that short amount. They may call or fold, but not raise.

4.7

Verbal declarations in turn are binding. A player who says "raise" must raise. A player who puts chips in without a declaration is bound by the chips they put in.

4.8

If all but one player folds at any point, the remaining player wins the pot immediately and does not have to show their cards.

Article 5A complete hand, step by step

  1. The button is placed. The two players to its left post the small and big blinds.
  2. Each player is dealt two hole cards, face down.
  3. Pre-flop betting starts with the player left of the big blind.
  4. The dealer burns a card and deals the flop: three community cards.
  5. Flop betting starts with the first active player left of the button.
  6. The dealer burns a card and deals the turn.
  7. Turn betting, in the same order.
  8. The dealer burns a card and deals the river.
  9. River betting, in the same order.
  10. If two or more players remain, there is a showdown and the best hand wins.
  11. The button moves one seat to the left, and the next hand begins.

Article 6Showdown

6.1

If more than one player remains after the river betting, the hands are shown to decide the winner.

6.2

If there was a bet on the river, the last player to bet or raise on that round shows first. If there was no bet on the river, the first active player to the left of the button shows first. Other players then show in clockwise order or may concede by discarding their cards face down.

6.3

Any player who was dealt in may ask to see a called hand that was shown down, subject to the venue's rules on misuse of this right.

6.4

The cards speak. The dealer or table reads the hands based on the cards shown, whatever a player declares. A player who miscalls their own hand does not lose a pot their cards actually win, but should hold their cards until the pot is awarded.

6.5

Playing the board. If the five community cards make a player's best hand, they are said to play the board. Every player still in the hand who also plays the board splits the pot.

6.6

Ties and kickers. Hands of the same rank are compared card by card on the five cards that make up each hand. Cards outside the best five never count. If both five-card hands are identical, the pot is split equally.

6.7

When a pot cannot be split evenly, the odd chip goes to the first player in the tied hand to the left of the button.

Example

A kicker decides the pot

Board: K♠9♦7♣4♥2♠

Player A holds K♥Q♣ and Player B holds K♦J♥. Both have a pair of kings.

A's best five cards are K-K-Q-9-7. B's are K-K-J-9-7. The queen outranks the jack, so Player A wins the pot.

Example

Both players play the board

Board: 10♥J♥Q♠K♦A♣, a straight to the ace.

Player A holds 2♣2♦ and Player B holds 9♠3♥. Neither can improve on the board's straight, so the pot is split.

Article 7All-ins and side pots

7.1

A player cannot be forced out of a hand for lack of chips. A player who does not have enough to call may go all in for what they have.

7.2

An all-in player can only win from each other player an amount equal to their own stake. Any further bets between the remaining players go into a separate side pot that the all-in player cannot win.

7.3

At showdown, side pots are settled first, starting with the most recent. The main pot is settled last.

Example

Building a side pot

Player A is all in for 200. Players B and C each call 200, then B bets another 500 on a later round and C calls.

Main pot: 600 (200 from each of A, B and C). All three players can win it.

Side pot: 1,000 (500 each from B and C). Only B or C can win it.

Article 8Misdeals and irregularities

Venues publish their own procedures. These are the rulings most cardrooms follow.

8.1

A misdeal is declared, and the hand redealt, if the first or second card dealt is exposed by the dealer, if two or more cards are exposed during the deal, if a player is dealt the wrong number of cards, or if the button was in the wrong place and no substantial action has occurred.

8.2

A single card exposed by the dealer during the deal, other than the first two cards, is replaced by the next card and used as the burn card for the flop.

8.3

If the flop is dealt before the pre-flop betting is complete, or contains too many cards, the flop cards are shuffled back into the stub and a new flop is dealt. Venues differ on whether the original burn card stands or a fresh card is burned.

8.4

A hand is dead if it is folded, if it has the wrong number of cards at showdown, or if the player's cards touch the discards (the muck) and cannot be clearly identified.

8.5

Players are responsible for protecting their own hand, for example by keeping a chip or a card protector on it.

Article 9Related games

Several games share Hold'em's structure of blinds, a button and a five-card board:

Article 10Frequently asked questions

Do you have to use both hole cards in Texas Hold'em?

No. Your hand is the best five cards from your two hole cards and the five community cards. You can use both hole cards, one or neither. This is different from Omaha, where you must use exactly two.

Can you check before the flop?

Only the big blind can check before the flop, and only if no one has raised. Everyone else must call the big blind, raise or fold.

What is the minimum raise in no-limit Hold'em?

A raise must be at least as large as the previous bet or raise in the same round. If the big blind is 100 and a player raises to 300 (a raise of 200), the next raise must be to at least 500.

Who shows their cards first at showdown?

If there was a bet on the river, the last player to bet or raise shows first. If everyone checked the river, the first active player to the left of the button shows first.

What happens if two players have the same hand?

Compare the five cards that make up each hand, highest first. The first difference decides the winner. If all five cards are the same rank, the pot is split equally. Suits are never used to break a tie.

Does a flush beat a straight?

Yes. A flush ranks above a straight. The full order is on our hand rankings page.

§
Final authority

Where any doubt remains in the application of this document, Rob is right.

Hand rankings, high to low: royal flush · straight flush · four of a kind · full house · flush · straight · three of a kind · two pair · one pair · high card. Suits never break ties.

Texas Hold'em Rules · OPR-101 · officialpokerrules.com/texas-holdem/

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