Official Poker Rules
Official Poker Rules BoardDocument OPR-102 · Updated 28 September 2026

Game rules · Community card

Omaha Poker Rules

In Omaha, each player gets four private cards and shares five face-up community cards. Every player must make their hand from exactly two of their hole cards and exactly three of the community cards, no more and no fewer. Otherwise the game plays like Texas Hold'em, and it is most often played pot-limit.

Also known as Pot-Limit Omaha, PLO, Omaha High, Omaha Hold'em

Players
2 to 10
Hole cards
4 per player
Community cards
5
Hand made from
Exactly 2 hole + 3 board
Usual structure
Pot-limit

Article 1Objective and equipment

1.1

The object of the game is to win the pot, either by holding the best five-card hand at showdown or by making a bet that no other player calls.

1.2

The game is played with a standard 52-card deck with no jokers. Hands are ranked according to the standard poker hand rankings. Suits have no rank.

1.3

Each player receives four hole cards. A player's hand shall consist of exactly two of their hole cards and exactly three of the five community cards. This rule is set out in full in Article 3.

1.4

Between two and ten players may take part. Nine is standard for a full table; six is standard for a short-handed table.

1.5

Unless stated otherwise, Omaha means Omaha high, in which the whole pot goes to the best high hand. The split-pot version is covered in Omaha Hi-Lo.

Article 2Blinds, the deal and betting rounds

The button, blinds, burn cards and order of betting are the same as in Texas Hold'em. Only the number of hole cards and the way hands are made differ.

2.1

A dealer button marks the nominal dealer and moves one seat clockwise after each hand. The player to the left of the button posts the small blind and the next player posts the big blind. Antes, where used, are set by the venue.

2.2

The dealer deals one card at a time face down to each player, starting with the small blind and moving clockwise, until every player has four hole cards.

2.3

Before each round of community cards the dealer burns one card. The community cards are dealt face up in the centre of the table as the flop (three cards), the turn (one card) and the river (one card).

2.4

There are four betting rounds: pre-flop, flop, turn and river. Before the flop, the player to the left of the big blind acts first. On every later round, the first active player to the left of the button acts first.

2.5

On each round a player may check (if no bet has been made), bet, call, raise or fold. A round ends when every active player has either folded or put the same amount into the pot. If the pre-flop action is limped around to the big blind, the big blind has the option to check or raise.

2.6

If all but one player folds at any point, the remaining player wins the pot immediately and need not show their cards.

Article 3The two-plus-three rule

This rule defines Omaha, and it is the one new players most often misread. It applies to every hand, without exception.

HoleBoardUseUseUseUseUse
Figure 3.1An Omaha hand uses exactly two of the four hole cards (outlined) and exactly three of the five board cards (outlined).
3.1

A player's five-card hand shall be made from exactly two hole cards and exactly three community cards.

3.2

A player may not use one, three or four hole cards, and may not play the board. The five community cards can never, on their own, be a player's hand.

3.3

A player may choose any two of their four hole cards and any three of the five community cards. The player's hand is the best five-card combination that complies with 3.1.

3.4

The cards speak (Article 5). The dealer reads each hand according to 3.1, whatever the player declares.

3.5

In practice, this means:

3.5(a) A flush requires two hole cards of the suit and three board cards of the same suit. A four-flush on the board with one card of the suit in hand is not a flush.

3.5(b) A straight requires two hole cards that fit with three board cards. Four to a straight on the board with one connecting card in hand is not a straight.

3.5(c) Three or four of a kind in the hand counts only as a pair, because only two of those cards can be used.

3.5(d) A full house cannot be made from a board with two pairs and a single matching card in hand.

Example

A four-flush on the board

Board: A♥K♥8♥4♥2♣

Player A holds Q♥J♠J♣7♦. Player A does not have a flush: there is only one heart in the hand. Player A's best hand is a pair of jacks, J-J-A-K-8.

Player B holds 5♥3♥9♣9♠. Player B has an ace-high flush, A♥K♥8♥5♥3♥, using two hearts from the hand and three from the board. Player B wins.

Example

Four to a straight on the board

Board: 9♠10♦J♣Q♥3♠

Player A holds K♦7♣2♥2♣. Player A does not have a straight. The king would complete K-Q-J-T-9, but that uses only one hole card and four board cards. Player A's best hand is a pair of twos, 2-2-Q-J-T.

Player B holds A♦K♣5♥4♦. Player B uses the ace and king with Q-J-T from the board to make an ace-high straight, and wins.

Example

Trips in the hand, and a double-paired board

Board: Q♠Q♦9♣9♥3♠

Player A holds A♠A♥A♦7♣. Only two of the aces can be used, so Player A has two pair, A-A-Q-Q-9.

Player B holds Q♥8♣7♦5♣. Player B has three queens, Q-Q-Q-9-8. It is not a full house: Q-Q-Q-9-9 would need four board cards.

Player B wins. To make a full house on this board, a player would need two hole cards that both match board ranks, such as Q-9 or 3-3.

Article 4Pot-limit betting

Omaha is usually played pot-limit, which is why the game is widely known as PLO. It is also spread as fixed-limit and, less often, no-limit.

4.1

In a pot-limit game, the maximum bet is the size of the pot. The maximum raise is the amount needed to call plus the size of the pot after that call.

4.2

The minimum bet and minimum raise are the same as in no-limit: a bet must be at least the big blind, and a raise must be at least the size of the previous bet or raise in the same round.

4.3

To calculate a pot-size raise:

4.3(a) Add together all chips already in the pot, including the current round's bets and the blinds.

4.3(b) Add the amount the raiser must call. This gives the pot after the call.

4.3(c) The raise may be up to that amount, on top of the call.

4.3(d) A shortcut: the maximum raise-to amount is three times the last bet or raise, plus everything else in the pot, including any calls of that bet.

4.4

Before the flop, the blinds count as part of the pot. With blinds of 1 and 2, the first player to act may raise to a maximum of 7: call 2, making the pot 5, then raise 5.

4.5

A player may ask the dealer to count the pot before acting. In pot-limit games the dealer shall state the pot size on request. A player who declares "pot" is bound to a pot-size bet or raise, and the dealer confirms the amount.

4.6

If a player puts in more than the pot allows, the excess is returned and the wager stands as a pot-size bet or raise.

4.7

A player may always go all in for less than the maximum. An all-in wager that is less than a full raise does not reopen the betting to players who have already acted, as in Hold'em.

Example

Calculating a pot-size raise

The pot is 30 on the flop. Player A bets 10. Player B wants to raise the maximum.

B calls 10, making the pot 50. B may then raise 50. B's maximum is a raise to 60. Shortcut: 3 × 10 + 30 = 60.

Player C now wants to re-raise the maximum. The pot is 30 + 10 + 60 = 100. C calls 60, making it 160, then raises 160: a raise to 220. Shortcut: 3 × 60 + 40 = 220.

Maximum pre-flop raise with blinds of 1 and 2
SituationPot before actingMaximum raise to
First to act, no limpers37
One limper59
Two limpers711
Facing a raise to 71024

Article 5Showdown

5.1

If more than one player remains after the river betting, the hands are shown to decide the winner. The order of showing is the same as in Hold'em: the last player to bet or raise on the river shows first, or, if the river was checked, the first active player to the left of the button.

5.2

To win a pot, a player shall table all four hole cards face up. The dealer then reads the hand under the two-plus-three rule.

5.3

The cards speak. A player who miscalls their hand does not lose a pot their cards actually win. Because Omaha hands are easily misread, players should keep their cards until the pot is pushed.

5.4

Hands of the same rank are compared card by card on the five cards that make up each hand. If both five-card hands are identical, the pot is split equally. Suits never break a tie.

5.5

When a pot cannot be split evenly, the odd chip goes to the first tied player to the left of the button.

Article 6Misdeals and irregularities

The general procedures for misdeals, exposed cards and dead hands follow Hold'em. Venues publish their own rules; these are the rulings most cardrooms apply to Omaha.

6.1

A misdeal is declared if the first or second card of the deal is exposed by the dealer, if two or more cards are exposed during the deal, or if the button was in the wrong place and no substantial action has occurred.

6.2

If a player is dealt the wrong number of cards and this is discovered before substantial action, the hand is a misdeal. If it is discovered later, a hand with more than four cards is dead. Some venues allow a player with too few cards to continue with a hand that can only be made from the cards received.

6.3

A hand is dead if it is folded, if it has the wrong number of cards at showdown, or if the cards touch the muck and cannot be clearly identified.

6.4

Players shall keep all four hole cards on the table and in view at all times, and are responsible for protecting their own hand.

Article 7Variants

7.1

Five-card Omaha. Each player receives five hole cards. The two-plus-three rule still applies: exactly two hole cards and three community cards.

7.2

Six-card Omaha. Each player receives six hole cards, again using exactly two. Because 52 cards will not stretch to a full table, five-card and six-card games are usually spread with six players or fewer.

7.3

Courchevel. A five-card Omaha game in which the first flop card is dealt face up before the pre-flop betting. The remaining two flop cards are added after that round.

7.4

Split-pot Omaha. In Omaha Hi-Lo (Omaha Eight-or-Better) the pot is divided between the best high hand and the best qualifying low hand. Five-card Omaha Hi-Lo is often called Big O.

Omaha is also a regular part of mixed-game rotations, usually as pot-limit Omaha high and fixed-limit Omaha Eight-or-Better.

Article 8Frequently asked questions

Do you have to use two cards in Omaha?

Yes. Your hand must be made from exactly two of your four hole cards and exactly three of the five community cards. You cannot use one, three or four hole cards, and you cannot play the board.

If there are four hearts on the board and I have one heart, do I have a flush in Omaha?

No. A flush in Omaha needs two hearts from your hand and three from the board. With one heart in your hand you do not have a flush, however many hearts are on the board.

How do you calculate a pot-size raise in PLO?

Call the current bet, then raise by the size of the pot after your call. A quick shortcut: three times the last bet, plus everything else in the pot, including any calls of that bet. With 30 in the pot and a bet of 10, the maximum raise is to 60.

What does PLO stand for?

Pot-limit Omaha: Omaha high played with pot-limit betting, where no bet or raise may exceed the size of the pot. See betting structures for how pot-limit compares with no-limit and fixed-limit.

How many cards do you get in Omaha?

Four hole cards in standard Omaha. Five-card and six-card versions deal five or six hole cards, but you still use exactly two of them.

Can you play the board in Omaha?

No. Because every hand must include exactly two hole cards, the five community cards can never be your hand on their own. This is the main difference from Texas Hold'em.

§
Final authority

Where any doubt remains in the application of this document, Rob is right.

Hand rankings, high to low: royal flush · straight flush · four of a kind · full house · flush · straight · three of a kind · two pair · one pair · high card. Suits never break ties.

Omaha Poker Rules · OPR-102 · officialpokerrules.com/omaha/

OPR-102Uncontrolled when printed