Official Poker Rules
Official Poker Rules BoardDocument OPR-904 · Updated 28 September 2026

Related game · Not poker

Guandan Rules

Guandan is a Chinese climbing game for four players in two partnerships, played with two decks and four jokers. Players take turns beating the previous play with a higher combination of the same type, such as pairs, straights or full houses, or with a bomb. The aim is to be first out of cards; a team's finishing positions decide how far it climbs from level 2 to level ace.

Also known as Throwing Eggs

Players
4, in two partnerships
Deck
2 decks plus 4 jokers (108 cards)
Cards
27 per player
Wild cards
The two heart level cards
Type
Climbing game, not poker

Article 1Players, cards and objective

1.1

Guandan originated in Huai'an, in China's Jiangsu province, in the 1960s. The name means throwing eggs. It is not a form of poker, but it uses combinations similar to poker hands.

1.2

Four players play in two partnerships, partners sitting opposite each other. Play proceeds anticlockwise.

1.3

The game uses two standard decks and all four jokers: 108 cards. Each player is dealt 27 cards.

1.4

Cards rank from low to high: 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K, A, black joker, red joker. Suits do not matter except for the wild cards (1.6) and straight flushes.

1.5

Each hand is played at a level, from 2 up to ace. The cards of the current level's rank are level cards. As single cards, pairs and sets, they rank above aces and below the jokers. In straights, they may also be used in their normal position.

1.6

The two level cards in hearts are wild. Each may stand for any card except a joker when forming a combination with other cards. Played alone, a heart level card is simply a level card.

1.7

Each team has its own level, and both start at 2. The team that had the first player out in the previous hand sets the level for the next.

Article 2Combinations and bombs

CombinationDescription
SingleAny one card
PairTwo cards of the same rank
TripleThree cards of the same rank
Full houseA triple with a pair; compared by the triple
StraightFive cards in sequence; the ace may be high or low
TubeThree consecutive pairs, such as 5-5-6-6-7-7
PlateTwo consecutive triples, such as 8-8-8-9-9-9
2.1

A play must be beaten by a higher combination of the same type, or by a bomb.

2.2

Bombs beat any ordinary combination. From lowest to highest:

2.2(a) Four or five cards of the same rank; five of a rank beats any four.

2.2(b) A straight flush: five consecutive cards of one suit.

2.2(c) Six or more cards of the same rank; more cards beat fewer.

2.2(d) The joker bomb: all four jokers, the highest play in the game.

2.3

A bomb can be beaten only by a higher bomb. Bombs are compared first by type and number of cards, then by rank.

Example

A straight with a wild card

The level is 7, so the two sevens of hearts are wild.

A player holds 8♠9♦7♥J♣Q♠ and uses the 7♥ as a ten to play the straight 8-9-10-J-Q.

Article 3Playing a hand

3.1

In the first hand, the player who draws the last card of the deal leads. In later hands, the lead is set by the tribute (Article 5).

3.2

The leader may play any legal combination. In turn, each player must either beat it with a higher combination of the same type or a bomb, or pass.

3.3

A player who passes may still play later in the same trick if the turn comes round again.

3.4

When three players in a row pass, the trick ends. The player who made the last play leads any combination to start the next trick.

3.5

If the last player to play has just run out of cards and the other three pass, the lead passes to that player's partner.

Example

Beating a pair

The leader plays 9♠9♦. The next player beats it with J♥J♣. The third player plays a bomb of four threes, 3♣3♦3♥3♠, which beats any pair.

The fourth player passes, and so does the leader and the second player. The bomb wins the trick, and its player leads next.

Article 4Finishing order and promotion

4.1

The first player to run out of cards is the banker, the second the follower, the third the third and the last the dweller. When both members of a team finish third and fourth, the result is a double dweller.

4.2

The banker's team is promoted according to where the banker's partner finished:

Banker's partner finishesLevels gained
Second (follower)3
Third2
Last (dweller)1
4.3

A team that wins a hand after reaching level ace wins the game. According to the rules described on Wikipedia, a team cannot win in this way in a hand in which one of its partners is the dweller.

Article 5Tribute

5.1

From the second hand onwards, the dweller of the previous hand pays tribute to the banker: the dweller gives the banker their highest card, not counting a heart level card.

5.2

The banker returns any one card of rank 10 or lower to the dweller.

5.3

After a double dweller, both losing players pay tribute. The banker takes the higher tribute card and the follower the lower. The player who paid the higher tribute leads the hand.

5.4

After a single tribute, the player who paid the tribute leads.

5.5

A dweller who holds both red jokers pays no tribute. In that case the banker leads.

Article 6Frequently asked questions

Is Guandan a poker game?

No. It is a climbing game in which players try to get rid of their cards. It borrows poker-style combinations such as full houses and straights, which is why it is often compared with poker.

How many cards are used in Guandan?

108: two full decks and all four jokers. Each of the four players is dealt 27 cards.

What are the wild cards in Guandan?

The two level cards in hearts. For example, at level 5 the two fives of hearts are wild and can stand for any card except a joker in a combination.

What is the highest bomb in Guandan?

All four jokers together. Below that come sets of six or more of a kind, then straight flushes, then sets of five and four of a kind.

§
Final authority

Where any doubt remains in the application of this document, Rob is right.

Hand rankings, high to low: royal flush · straight flush · four of a kind · full house · flush · straight · three of a kind · two pair · one pair · high card. Suits never break ties.

Guandan Rules · OPR-904 · officialpokerrules.com/guandan/

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