Official Poker Rules
Official Poker Rules BoardDocument OPR-654 · Updated 28 September 2026

Home game · Stud

5-2-1 Roll 'Em Rules

5-2-1 Roll 'Em is a high-low split game that starts like draw poker and finishes like stud. Each player is dealt five cards, may replace up to two and then one more, and then turns four of them face up one at a time, choosing the order, with a bet after each. Players then declare high, low or both, and the pot is split between the best high hand and the best low hand.

Players
Not fixed; up to 6 from one deck
Type
Draw, then roll-your-own stud
Wild cards
None
Pot
High-low split, with declaration
Low ranking
Ace-to-five

Article 1Players, deck and objective

1.1

5-2-1 Roll 'Em was contributed to pagat.com by Arthur Buderick as one of the games in his dealer's choice home game. It is a variant of Roll Your Own played high-low.

1.2

The game uses a standard 52-card deck with no wild cards. Each player's hand is exactly five cards.

1.3

The pot is split between the best high hand and the best low hand. High hands rank by the standard poker hand rankings. Low hands are ranked ace-to-five: aces are low, straights and flushes do not count against a low hand, and the best low is A-2-3-4-5.

1.4

A player may receive up to three replacement cards, so each player can need as many as eight cards. Six players can always be served from one deck. With more players the dealer may have to reshuffle the discards to complete the draws, as in Five Card Draw.

Article 2The deal and the two draws

2.1

After the antes, each player is dealt five cards face down.

2.2

The first betting round begins with the player to the dealer's left.

2.3

First draw. Each active player may discard one or two cards and be dealt the same number of replacements, or may keep all five cards.

2.4

The second betting round begins with the next active player to the left of the player who began the first round.

2.5

Second draw. Each active player may discard one card and be dealt a replacement, or keep their hand.

2.6

The source describes no betting round between the second draw and the first card being rolled up. Play moves straight on to the roll.

Article 3Rolling the cards and betting

After the draws, each player chooses the order in which their cards will be shown, and four of the five are turned up one at a time.

3.1

Each player stacks their five cards face down in front of them in the order they want to show them, with the first card to be shown on top.

3.2

All active players turn over the top card of their pile at the same time. A betting round follows, begun by the player with the highest card showing.

3.3

The same procedure is repeated for the second, third and fourth cards. Each betting round is begun by the player with the highest hand showing.

3.4

The fifth card stays face down until the showdown. Once a card has been stacked, the order cannot be changed.

RoundWhen it happensFirst to act
1st betting roundAfter the five-card dealPlayer to the dealer's left
2nd betting roundAfter the first draw (up to two cards)Next active player to the left of the first round's opener
3rd betting roundAfter the first card is rolled upHighest card showing
4th betting roundAfter the second card is rolled upHighest hand showing
5th betting roundAfter the third card is rolled upHighest hand showing
6th betting roundAfter the fourth card is rolled upHighest hand showing

Article 4Declaration and showdown

4.1

After the last betting round, the active players declare simultaneously whether they are playing for high, low or both, using coins or chips hidden in the hand.

4.2

A player may declare both ways, for example with A-2-3-4-5, which is both a five-high straight and the best possible low. A player who declares both collects nothing if they lose or tie either half.

4.3

The source does not describe a betting round after the declaration. If one is to be played, the dealer shall announce it before the deal.

4.4

The usual practice is that the best hand among the high declarers wins the high half and the best hand among the low declarers wins the low half. If every player declares the same way, the best hand that way takes the whole pot.

Example

Declaring both and losing one side

Three players reach the showdown.

Player A declares both with 5♣4♦3♥2♠A♥: a five-high straight and the best possible low.

Player B declares high with Q♦9♦7♦4♦2♦: a queen-high flush.

Player C declares low with 7♣6♥5♠3♦2♣: a 7-6-5-3-2 low.

The flush beats A's straight, so A has lost the high half and collects nothing. B wins the high half. Under the usual practice, C is then the only remaining low declarer and wins the low half.

Article 5Variations and related games

  • Many home games require simultaneous declaration with chips, as here. Others declare in turn, starting to the dealer's left. The dealer shall announce which method is used.
  • Some tables apply a qualifier for low, such as eight or better. The source does not use one.
  • Roll Your Own and Mexican Stud use the same idea of each player choosing which cards to show.
  • Seven Card Stud Hi-Lo is the cardroom high-low stud game, with a qualifier and no declaration.

Article 6Frequently asked questions

How many cards can you draw in 5-2-1 Roll 'Em?

Up to two on the first draw and up to one on the second. You may also keep your cards on either draw.

How many cards are shown in 5-2-1 Roll 'Em?

Four. You choose the order and turn them up one at a time with a bet after each. The fifth card stays hidden until the showdown.

Can you go both ways in 5-2-1 Roll 'Em?

Yes, but you must win both halves outright. If you lose or tie either half, you collect nothing.

§
Final authority

Where any doubt remains in the application of this document, Rob is right.

Hand rankings, high to low: royal flush · straight flush · four of a kind · full house · flush · straight · three of a kind · two pair · one pair · high card. Suits never break ties.

5-2-1 Roll 'Em Rules · OPR-654 · officialpokerrules.com/5-2-1-roll-em/

OPR-654Uncontrolled when printed