Official Poker Rules
Official Poker Rules BoardDocument OPR-501 · Updated 28 September 2026

Home game · Shared card

Aces, Straights and Flushes Rules

Aces, Straights and Flushes is a stud game in which each player is dealt six cards and a single joker sits face up in the middle as everyone's seventh card. The joker works like the bug: it can be an ace, or any card needed to complete a straight or flush, but nothing else. The best five-card hand from each player's six cards plus the joker wins. The game was described by Brian Johnson, as published on pagat.com.

Players
2 to 8
Type
Stud with a shared card
Wild cards
One shared joker, limited like the bug
Betting rounds
4
Pot
High only

Article 1Players, deck and the joker

1.1

The game was described by Brian Johnson, as published on pagat.com. It is played with a standard 52-card deck and one joker.

1.2

Before the deal, the joker is placed face up in the centre of the table. It is the seventh card of every player's hand.

1.3

The joker is not fully wild. It may be used only:

1.3(a) as an ace; or

1.3(b) as a card needed to complete a straight, a flush or a straight flush.

1.4

The joker shall not be used to make a pair, three of a kind, four of a kind or full house of any rank other than aces. Used as an ace, it combines with aces in the usual way.

1.5

Hands are ranked according to the standard poker hand rankings. A player holding four natural aces may use the joker as a fifth ace. The source does not rank five aces; by the usual convention for the bug, five aces is the highest hand, above a straight flush. The dealer shall confirm this before the deal.

Article 2Antes and the deal

2.1

Each player antes before the deal, as in seven-card stud.

2.2

The deal and betting follow seven-card stud until each player has five cards, two face down and three face up. After the betting round on fifth street, each player is dealt one last card face down. No seventh card is dealt; the joker takes its place.

StreetCards dealtCards heldBetting
Third streetTwo down, one up2 down, 1 upFirst round
Fourth streetOne up2 down, 2 upSecond round
Fifth streetOne up2 down, 3 upThird round
Sixth streetOne down3 down, 3 upFinal round, then showdown

Article 3Betting

3.1

Each betting round is conducted as in seven-card stud, including the rules for who acts first that the table normally uses.

3.2

Because the joker is shared, every player holds an ace for the purpose of pairs of aces. A player showing one ace effectively shows a pair of aces, and bets should be read with that in mind.

3.3

If all but one player folds at any point, the remaining player wins the pot without showing their cards.

Article 4Showdown

4.1

After the final betting round, the remaining players show their six cards. Each player's hand is the best five cards from their six cards and the joker, used within the limits of 1.3 and 1.4.

4.2

The best high hand wins the pot. Identical hands split the pot equally.

Example

What the joker can and cannot do

The joker is in the middle. Player A holds K♠K♦8♣8♥5♠3♦. The joker cannot be a third king or a third eight, so A uses it as an ace: two pair, kings and eights, with an ace kicker.

Player B holds A♠A♦7♣7♥3♠9♦. Used as an ace, the joker gives B three aces with the sevens: a full house, aces over sevens.

Player C holds 9♥7♥4♥2♥K♣Q♦. The joker can complete the flush, so C counts it as the ace of hearts for an ace-high flush.

B's full house beats C's flush, which beats A's two pair. Player B wins.

Article 5Strategy notes

Every player effectively starts with an ace, so a natural ace is worth more than usual: one ace makes a pair, two make three of a kind.

Four cards to a straight or flush are already a made hand, because the joker fills the gap. Hands that are one card short of a straight or flush are therefore strong from early streets.

Pairs other than aces cannot be improved by the joker, so a hand such as two small pairs is weaker than it would be in a game with fully wild cards.

Article 6Frequently asked questions

Is the joker fully wild in Aces, Straights and Flushes?

No. It can only be an ace, or a card that completes a straight or flush. It cannot turn a pair of kings into three kings, for example.

How many cards does each player get?

Six: two down, three up and a last one down. The joker in the middle is everyone's seventh card.

Can you make five aces?

Yes, if you hold all four natural aces and use the joker as the fifth. By the usual bug convention, five aces is the best possible hand, but confirm this with the dealer before play.

§
Final authority

Where any doubt remains in the application of this document, Rob is right.

Hand rankings, high to low: royal flush · straight flush · four of a kind · full house · flush · straight · three of a kind · two pair · one pair · high card. Suits never break ties.

Aces, Straights and Flushes Rules · OPR-501 · officialpokerrules.com/aces-straights-and-flushes/

OPR-501Uncontrolled when printed