Official Poker Rules
Official Poker Rules BoardDocument OPR-304 · Updated 28 September 2026

Game rules · Draw

Ace-to-Five Lowball Rules

Ace-to-Five Lowball, also called California Lowball, is five-card draw in which the lowest hand wins. Aces count low and straights and flushes are ignored, so the best hand is 5-4-3-2-A, known as a wheel. Players get one draw and two betting rounds, and the game is often played with a joker that fills in as the lowest missing card.

Also known as California Lowball, Ace-to-Five Single Draw, A-5 Lowball

Cards
5 per player, all face down
Draws
1
Best hand
5-4-3-2-A (any suits)
Wild card
Joker as a bug (common)
Pot
Low only

Article 1Objective and equipment

1.1

The object of the game is to win the pot, either by holding the lowest five-card hand at showdown under the ranking in Article 2, or by making a bet that no other player calls.

1.2

The game is played with a standard 52-card deck. It is often played with one joker added, used as described in 2.5. The dealer shall announce before play whether the joker is in use.

1.3

Every player's hand consists of the five cards they hold. There are no community cards.

1.4

The same ace-to-five ranking is used in Razz and for the low half of split games such as Omaha Hi-Lo. It differs from Deuce-to-Seven and Ace-to-Six lowball, in which straights and flushes count against you.

Article 2Ace-to-five hand rankings

2.1

Aces always count low, below the 2. Straights and flushes do not count: 5-4-3-2-A is simply a five-high hand, whatever its suits.

2.2

Any hand with five different ranks beats any hand containing a pair. A hand with one pair beats a hand with two pairs, two pairs beat three of a kind, and so on. A pair of aces is the lowest pair.

2.3

Two unpaired hands are compared by their highest card first; the lower highest card wins. If the highest cards are equal, the next highest are compared, and so on down to the lowest card. Hands are described from the top down, so 7-5-4-3-2 is a seven-low.

RankHandName
15-4-3-2-AWheel (the best hand)
26-4-3-2-ASix-four
36-5-3-2-ASix-five
46-5-4-2-A
56-5-4-3-A
66-5-4-3-2Worst six-low
77-4-3-2-ABest seven-low
2.4

Suits have no rank. Two hands with the same five ranks tie and split the pot.

2.5

The joker. When a joker is used, it acts as a bug (sometimes called the fitter): it counts as the lowest rank not already in the holder's hand. It is not fully wild. For example, 8-6-4-A with the joker counts as 8-6-4-2-A.

2.6

See hand rankings for how ace-to-five compares with deuce-to-seven, and Ace-to-Six Lowball for the ace-to-six system.

Example

Comparing two seven-lows

Player A holds 7♦5♠4♣3♥2♦. Player B holds 7♣6♥3♠2♣A♦.

Both hands are seven-lows. The next highest cards are compared: Player A's 5 against Player B's 6. The 5 is lower, so Player A wins, even though Player B holds an ace.

Article 3Antes and blinds

3.1

The game may be played with antes or with blinds. The structure, and the size of the bets, shall be announced before play.

3.2

In formal games it is more often played with blinds. The structure described on pagat.com has the dealer post a small blind, and each of the next two players to the dealer's left post a big blind equal to the minimum bet. Cardrooms that use a different blind structure publish their own.

3.3

Blinds count as bets. A player who posted a big blind may raise when the action returns to them, even if everyone else has only called.

Article 4The deal and first betting round

4.1

Each player is dealt five cards face down, one at a time, starting with the player to the dealer's left.

4.2

With blinds, the first betting round begins with the player immediately to the left of the blinds. With antes and no blinds, it begins with the player to the dealer's left.

4.3

No minimum hand is needed to open or call.

Article 5The draw and second betting round

5.1

After the first betting round, each remaining player in turn, starting from the dealer's left, may discard any number of cards and receive the same number of replacements. A player who draws no cards stands pat.

5.2

In practice players rarely draw more than one card. Drawing two or more to a low hand makes a pair likely.

5.3

A second betting round follows the draw. With blinds, it begins with the first active player to the dealer's left. With antes, it begins with the player who opened the first round.

5.4

In fixed-limit games, some groups double the bet size after the draw and others keep it the same. The dealer shall announce which applies.

5.5

If more than one player remains after the second betting round, there is a showdown and the lowest hand wins the pot.

RoundWhen it happensFirst to act (blind game)
First betting roundAfter the dealPlayer to the left of the blinds
DrawAfter the first roundPlayer to the dealer's left draws first
Second betting roundAfter the drawFirst active player to the dealer's left

Article 6The betting sevens rule

Some games add a rule to stop players checking strong hands after the draw to trap opponents.

6.1

Where the sevens rule is in force, a player who checks at their first turn after the draw while holding a seven-low or better (five different ranks, none higher than 7) and then has the best hand at showdown wins only the chips that were in the pot at the time of the draw.

6.2

Any chips bet after the draw are placed in a separate pot, which that player cannot win.

6.3

A player who bets, calls or raises after the draw, without having checked at their first turn to act, may win the whole pot with a seven-low or better in the normal way.

Example

A check that costs a pot

After the draw the pot holds 400. Player A holds 6♠5♦4♥2♣A♠ and checks. Player B bets 100 and Player A calls.

Player A's six-low is the best hand. Because Player A checked a seven-low or better, Player A wins only the 400 that was in the pot at the draw. The 200 bet after the draw goes into a separate pot that Player A cannot win, and it is returned to Player B, the only other player eligible for it.

Article 7Variations

  • Double Draw and triple draw versions of ace-to-five give players two or three draws, with a betting round after each.
  • Jacks Back is played as jacks-or-better draw, but becomes ace-to-five lowball if no one can open.
  • Five Card Draw with a Bug uses a joker in a high game, where it may be used as an ace or to complete a straight or flush.
  • Archie splits the pot between a qualifying high hand and a qualifying ace-to-five low.

For an overview of all the lowball forms, see Lowball.

Article 8Frequently asked questions

What is the best hand in ace-to-five lowball?

5-4-3-2-A, called a wheel. Aces are low and straights and flushes do not count, so the wheel is the best hand even if all five cards are the same suit.

Do straights and flushes count in California lowball?

No. In ace-to-five ranking they are ignored. A hand is judged only on its ranks, from the highest card down.

What does the joker do in lowball?

It acts as a bug: it becomes the lowest rank missing from your hand. With 8-6-4-A and the joker, your hand counts as 8-6-4-2-A. It cannot be used to make a pair or as any card you choose.

What is the sevens rule in lowball?

Where it applies, a player who checks after the draw with a seven-low or better and then wins can collect only what was in the pot at the draw. Chips bet after the draw go to a separate pot that player cannot win.

How many cards should you draw in ace-to-five lowball?

You may draw any number, but in practice players rarely draw more than one. Drawing two or more to a low hand gives a high chance of making a pair.

§
Final authority

Where any doubt remains in the application of this document, Rob is right.

Ace-to-Five Lowball Rules · OPR-304 · officialpokerrules.com/ace-to-five-lowball/

OPR-304Uncontrolled when printed